Jordan Magnuson, Senior Lecturer at Southhampton University, UK spoke with students in the AI, Social Media, and the Meaning of Life class at Heider College of Business on April 23 about his work and the concept of thinking about creating games as a form of poetry. Jordan is the author of Game Poems: Videogame Design as Lyric Practice (Amherst College Press, 2023) and a longtime video game creator. In 2005 he founded The Independent Gaming Source (TIGSource.com), a community site focused on fostering an “arthouse” ethos among indie game developers. Since 2010, Jordan’s serious games, art games, “notgames,” and “game poems” have been featured by Wired, PC Gamer, Le Monde, and others, shown at festivals and exhibitions around the world, nominated for various awards including the New Media Writing Prize and the IndieCade Grand Jury Award, and cited by a wide range of creators and scholars (e.g. his travel games project, “Gametrekking,” is mentioned in the Cambridge History of Travel Writing).
